SiebenCorgie / ori-engine

A small engine written in rust + vulkan.
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Change to the gltf 2.0 type 5 texture pbr system #28

Closed SiebenCorgie closed 7 years ago

SiebenCorgie commented 7 years ago

I am currently sending only 4 textures to the shaders for the material. This will be changed to the 5 textures needed for gltf to comply with the gltf pbr shading model. It might also support the specular/glossiness pbr workflow.

SiebenCorgie commented 7 years ago

The gltf 2.0 crate seams to not support the glossiness/specular path. So this option might be left out