Hey, so there are 4 types of charged stats in the game (we only see 3 of them though).
Attack - Coustilliers
HP
Charge Area attack - Urumi Swordsmen
Agility - Shrivamsha Riders
Note that the Charge stats of SVR are different from others because it works even if the charge bar is not full. Also the stats show the max charge, charge time and recharge rate. Clearly one of them is unnecessary since the other two can calculate that.
Minor changes suggested - if charge event = 1 (works only when charge bar is full), show charge time, else show recharge rate. Show max charge in both cases.
We calculate and display recharge duration as an act of kindness, since it's probably easier to process than the combination of max value and recharge rate.
Hey, so there are 4 types of charged stats in the game (we only see 3 of them though).
Note that the Charge stats of SVR are different from others because it works even if the charge bar is not full. Also the stats show the max charge, charge time and recharge rate. Clearly one of them is unnecessary since the other two can calculate that.
Minor changes suggested - if charge event = 1 (works only when charge bar is full), show charge time, else show recharge rate. Show max charge in both cases.