Closed seanth closed 5 years ago
what you need is:
@SigmaCartographer
{
Maps
{
body = Kerbin
width = 4096
tile = 4096
flipH = true
oceanFloor = false
colorMap = true
}
}
name = Kerbin
should have the name of the planet you want to export
width =
and tile =
should be equal so that you get a single texture, the number is how many pixel you want in the long side of the texture
flipH = true
is necessary because KSP applies textures flipped horizontally for some reason
oceanFloor = false
makes sure the ocean surface is printed instead than the ocean floor
colorMap = true
makes sure the color map is exported
you can also add normalMap = true
to export the normals (still needed for scaled space)
finally, if you don't like the color of the ocean that is automatically chosen by Cartographer you can override it by adding
oceanColor =
and whatever color you want
Perfect. I knew about oceanFloor = false, but didn't think to try it.
EDIT: that worked great. This can be closed, me thinks
There's no good output map type that can be used by Kopernicus in scaledSpace. There would need to be a combination of the colourMap and the oceanMap.
I propose a new map output option that does exactly that. I'm not sure what the best name for it would be. Maybe something as simple as PQSMap.
I can't compile the code to test this, but it seems like after including the bits to check whether the user wants to map type output, all you'd need is something like