Sigmmma / Blendkrieg

Halo Model importer and exporter for Blender.
GNU General Public License v3.0
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Support custom scale, location, and rotation for test meshes #28

Open Mimickal opened 4 years ago

ShellyHerself commented 4 years ago

This actually begs the question, how is this handled in Blender? When I request the verts will they be what they would be without the scale, pos, rot, etc?

Mimickal commented 4 years ago

Blender represents the vertices relative to the object without any object-level transformations applied to it.

For example, if I scaled a 1x1x1 cube by 300% in the X direction, the vertices would still all be the same.