Closed scurvy-dog closed 3 years ago
same issue here, but I found a workaround, using the Plugin "Path Mapper" and duplicate navigation.speedOverGround to navigation.speedThroughWater
There's also a calculation for GWD which uses SOG.
I have mixed feelings about calculating TWS via SOG. As far as I know, by common definition TWS is calculated from STW. My suggestion would be to leave TWS as is to stick to the commonly used definition. As suggested above, a good workaround if STW is not available would be to map SOG to STW.
I totally agree
Current True Wind speed module is based on speed through water (navigate.speedThroughWater) to calculate true wind speed. Not all vessels can generate speed through water (navigate.speedOverGround) so it would be nice to have the option to use speed over ground. Though this is not as accurate it would be a nice option.