Closed waynehamadi closed 1 year ago
๐ฏ Main theme: Adding tests and implementation for a Battleship game
๐ PR summary: This PR introduces a new Battleship game implementation along with its tests. The game is implemented as a class with methods to create a game, place ships, take turns, and check the game status. The tests cover both positive and negative scenarios, ensuring the game behaves as expected.
๐ Type of PR: Enhancement
๐งช Relevant tests added: Yes
๐ Security concerns: No security concerns found
๐ก General suggestions: The PR is well-structured and the code is clean and well-organized. The tests are comprehensive and cover a wide range of scenarios. It would be beneficial to add more comments in the code to explain the logic and flow, especially in complex methods.
๐ค Code feedback:
relevant file: agbenchmark/challenges/verticals/code/6_battleship/artifacts_in/test_positive.py
suggestion: Consider adding more edge case tests, like placing the ship at the edge of the board, or hitting the same spot multiple times. [medium]
relevant line: def test_turns_and_results(battleship_game, initialized_game_id):
relevant file: agbenchmark/challenges/verticals/code/6_battleship/artifacts_out/battleship.py
suggestion: It would be beneficial to add some error handling for when the game_id does not exist in the games dictionary. Currently, it would raise a KeyError which may not be very informative for the user. [medium]
relevant line: def create_game(self) -> int:
relevant file: agbenchmark/challenges/verticals/code/6_battleship/artifacts_out/battleship.py
suggestion: Consider refactoring the create_turn method. It's quite long and complex, and could potentially be broken down into smaller, more manageable methods. [medium]
relevant line: def create_turn(self, game_id: str, turn: Turn) -> TurnResponse:
relevant file: agbenchmark/challenges/verticals/code/6_battleship/artifacts_out/battleship.py
suggestion: Consider adding a method to check if a position is within the board boundaries. This would avoid repeating the same checks in multiple places. [medium]
relevant line: def create_ship_placement(self, game_id: str, placement: ShipPlacement) -> None:
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