This app is for pen & paper "The Dark Eye" players. It's goal is to enhance the game experience and unburden players from many details of a vast rule system. Fate Explorer recently moved from R Shiny to .NET Blazor.
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FE does not read all weapon values from character when weapon is not in data base #185
If the weapon carried by a loaded character is not in the data base, the Optholit files would provide all information required to fill the propeties. But that did not work with the Reach property. It was 0 for a melee weapon (and 1 shield) instead of one of the enum values.
If the weapon carried by a loaded character is not in the data base, the Optholit files would provide all information required to fill the propeties. But that did not work with the
Reach
property. It was 0 for a melee weapon (and 1 shield) instead of one of the enum values.