Open TundraGitHub opened 3 months ago
How I think we can do it. Add a button to Y menu in AI and garrison section(if I remeber correctly how it's called) to convert vehicle to "static" just like current turrets work. How this function will work, idk, need to check how it works for statics, probably vehicles from certain categories go through init of some sort, so we can create a custom init function that will take any vehicle we currently are looking at and send it through this init to convert to "static". Only thing needs to be figured out, is what to do with driver seat in vehicles, cause do we want this defence vehicle to move around or not, probably yes , but then we would need to figure out a way to store vehicle position upon initializing, so in case AI decides to drive away, on server restart or save load or if players leave spawn area, it will be moved to start position (if it was alive).
Related problem
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Proposed feature
Suggested this on Discord and was asked to put it here so here it is. Simply being able to have vehicles stationed in outposts that can be crewed by the garrison and used for AA, defence or artillery.
Alternative solutions
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Additional context
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