Closed SilenceIsFatto closed 1 month ago
Details:
Added a setting to allow AI to be stealthy in MP
So servers can choose to allow stealthy AI, or for local SP servers such as Antistasi
If yes, what core functionality does it change and why?
HATG Automated Testing Result:
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This PR closes #ISSUENUMBER
Make sure it doesn't crash the game when 2 players join a squad that already has handlers on it
What purpose does this PR serve?
What have you changed (In a short summary).
Details:
Added a setting to allow AI to be stealthy in MP
Why was this change necessary?
Details:
So servers can choose to allow stealthy AI, or for local SP servers such as Antistasi
Does this pull request change core HATG functionality?
If yes, what core functionality does it change and why?
HATG Automated Testing Result:
Does this PR resolve any open issues?
If applicable, fill out below.
This PR closes #ISSUENUMBER
Is any extra work required or advised?
Details:
Make sure it doesn't crash the game when 2 players join a squad that already has handlers on it