Silentor / InfluenceTerrainDemo

Some experiments with zone-based terrain generation
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Investigate chunk-based NavMap #123

Closed Silentor closed 4 years ago

Silentor commented 4 years ago

Hexagonal navigation areas do not support terrain modification/destruction. Consider use grid based macro navigation with 4 or 8 navigation edges.

Silentor commented 4 years ago

Considered: regular hex grid