Silentor / InfluenceTerrainDemo

Some experiments with zone-based terrain generation
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Try nonlinear texture blending (splatmap) #30

Closed Silentor closed 8 years ago

Silentor commented 8 years ago

http://acegikmo.com/shaderforge/wiki/index.php?title=Advanced_Texture_Splatting

Silentor commented 8 years ago

Try change noise frequency, find some noise texture generation tool

Silentor commented 8 years ago

Try simplest depthmap blending