Silentor / InfluenceTerrainDemo

Some experiments with zone-based terrain generation
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Sharp steep mountains #58

Closed Silentor closed 7 years ago

Silentor commented 7 years ago

Current IDW Shepard based mountains (volcano like) is not enough. We need classic granite sharp tall mountains (Hymalaia like). Delaunay triangles barycentric interpolation over existing cell mesh. Depends on #57

Silentor commented 7 years ago

Not now, use modified Shepard interpolator