Silentor / InfluenceTerrainDemo

Some experiments with zone-based terrain generation
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Implement generation and visualization of objects with blockmap #89

Closed Silentor closed 5 years ago

Silentor commented 5 years ago

''' __ additional heightmap / ---------------------------- main heightmap ''' This object can be used to enrich main blockmap with overhang features

Silentor commented 5 years ago

Implemented simplest generation of map objects and visualization in Block mode. Time for Terrain mode support!

Silentor commented 5 years ago

The most of iteration's work is done, time for eye-candiness

Silentor commented 5 years ago

I've achieved most of targets: Map objects can be created as usual blockmap, meshed as top and bottom surfaces with vertical sides, and snapped to main map where it intersects. Postponed task: build normals for complex map combined from main map and object map. I should invent some combined map data structure for convenient traversal on blocks and vertices