Silentor / InfluenceTerrainDemo

Some experiments with zone-based terrain generation
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Calculate combined normals for Terrain mode mesh for border vertices #92

Open Silentor opened 5 years ago

Silentor commented 5 years ago

Normals should be calculated before Meshing, for navigation/simulation

Silentor commented 5 years ago

Unfortunately I cant invent a simple method to collect combined heights in complex map with bridge-like structure :( I need a some new type of cache of combined blocks/heights, so I postponed this to next iteration. Because for navigation I will definitely need normals and fast traversal on combined map.