SilverKnightVGM / pywright

Automatically exported from code.google.com/p/pywright
0 stars 0 forks source link

Pywright: Alternative Esc Menu? (Mockup included) #152

Open GoogleCodeExporter opened 9 years ago

GoogleCodeExporter commented 9 years ago
I would like an alternative escape menu that overlays on top of the current 
game (with the background being blurred out), and just gives me access to 3 big 
buttons on the center: Save, Quit Game, Return to Game.

It's basically a "shortcut" menu I want to have for convenience as a player, 
since the current esc menu now is a little...jarring, to say the least :P.

Attached is a mockup.

Original issue reported on code.google.com by mrhudd...@gmail.com on 21 Jan 2014 at 11:49

Attachments:

GoogleCodeExporter commented 9 years ago
Attached is one with a blur.

Original comment by mrhudd...@gmail.com on 21 Jan 2014 at 11:51

Attachments:

GoogleCodeExporter commented 9 years ago
If you want an "options" button, that'd be nice too. This would be useful for 
players not to mess with anything they may not understand. Useful for authors 
if they feel like their game is finished and no longer needs to find a reason 
to do any debugging.

Original comment by mrhudd...@gmail.com on 21 Jan 2014 at 11:55

GoogleCodeExporter commented 9 years ago
Also, this can be adapted for Android devices (mobile-friendly UI? I don't own 
an Android so not sure how the engine menus look like)

Original comment by mrhudd...@gmail.com on 21 Jan 2014 at 11:59

GoogleCodeExporter commented 9 years ago

Original comment by saluk64007@gmail.com on 24 Jan 2014 at 10:29