In the games, there are several effect that happen on the health bar. Besides
flashing, the health bar, if one wants to remind the player of their HP or is
threatening them, would slide in. And then slide out after a successful answer
or bad response.
In addition, if someone messed up, there would be an explosion gfx on the max
point of the player's current HP.
Also, when the player's HP is about to get filled, the bar would flash the
predicted fill amount WHILE the bar fills up.
I can get the explosion gfx for the health bar. Is this something that can be
implemented into the future?
Original issue reported on code.google.com by earlAcda...@gmail.com on 26 May 2014 at 10:14
Original issue reported on code.google.com by
earlAcda...@gmail.com
on 26 May 2014 at 10:14