SilverlineDev / bizhawk

Automatically exported from code.google.com/p/bizhawk
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genplus-gx selected hex editor row off by one #403

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
What steps will reproduce the problem?
1. Open hex editor with game running
2. Select/highlight an address with the mouse

What is the expected output? What do you see instead?
The selected memory address (highlighted in red) is 1 row below the actual 
selected row. I.e. click and highlight address A250, instead A240 is shown in 
the window title and this address will also be used when poking. Screenshot is 
attached.

What version of the product are you using? On what operating system?
1.9.2

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I also had another issue but not sure if it's by design or not (if it's not a 
bug, happy to ignore it). The ram search change counter is practically useless 
for genesis as every single address is constantly being "updated" even when it 
hasn't really changed. Is this simply how genesis memory works or is it a 
separate issue?

Original issue reported on code.google.com by wizzomaf...@gmail.com on 4 Mar 2015 at 8:13

Attachments:

GoogleCodeExporter commented 9 years ago
Oh and I am running this on Windows 8

Original comment by wizzomaf...@gmail.com on 4 Mar 2015 at 8:14

GoogleCodeExporter commented 9 years ago
I checked this against Windows 7 and I got this:

https://dl.dropboxusercontent.com/u/22452867/Hex.png

Original comment by hegyak on 5 Mar 2015 at 3:22

GoogleCodeExporter commented 9 years ago
Likely related to DPI scaling. I can reproduce it and will look into it.

Original comment by jdpurcell on 5 Mar 2015 at 9:05

GoogleCodeExporter commented 9 years ago
Fixed in r9198.

Original comment by jdpurcell on 6 Mar 2015 at 2:46