Open rockywind opened 1 year ago
For 3D animation assets, we use mixamo to generate animation, https://www.mixamo.com/#/. There are a bunch of free human avatar available. After animation is ready, we import that to blender, and let it move by following pre-defined trajectory. Finally, we manually configure the trajectory transform so that it's scale and orientation matched with the real-world scene. automatic trajectory generation is ideal to have in future, but our current version doesn't support automation
blender follow path constraints -- https://www.youtube.com/watch?v=i0XQXEUO1-I make mixamo animation repeating infinitely -- https://www.youtube.com/watch?v=Mye4s2ABPEo
Hi, thank you for sharing the great work. I want to generate the asserts on our own dataset. Our own dataset is the same as the KITTI-360 style which are consist of surrounding images, point clouds and RTK data. Can you sharing me some tutorial to generate asserts?