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SimonGreenaway
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QL-Space-Invaders
Space Invaders for the Sinclair QL
MIT License
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Player bullet keeps going after player death
#83
SimonGreenaway
closed
4 hours ago
1
Please add a qlpak version - auto runs under q-emulator
#82
RWAP
opened
6 months ago
1
HOWTO documentation to get game up and running.
#81
SimonGreenaway
opened
6 months ago
0
No BOOT in distribution zip file
#80
SimonGreenaway
closed
6 months ago
1
Crashes on load logo screen under Minverva without TK2
#79
SimonGreenaway
opened
6 months ago
0
Arguments not passed if TK2 ROM not present.
#78
SimonGreenaway
closed
6 months ago
1
UFO explosion doesn't work
#77
SimonGreenaway
closed
6 months ago
1
End of wave detection fails
#76
SimonGreenaway
closed
6 months ago
1
Invader bounce leaves bottom sprites adrift
#75
SimonGreenaway
closed
6 months ago
1
Bullets not reset at end of wave
#74
SimonGreenaway
closed
6 months ago
1
UFO splat left after new wave
#73
SimonGreenaway
closed
6 months ago
1
Invalid sprite message in second screen.
#72
SimonGreenaway
closed
6 months ago
1
Invaders hang after help screen
#71
SimonGreenaway
closed
6 months ago
1
Invader movement not saved
#70
SimonGreenaway
closed
6 months ago
1
Does player move faster than invaders?
#69
SimonGreenaway
closed
6 months ago
1
Add quit to basic key
#68
SimonGreenaway
closed
6 months ago
1
Player can move right off screen
#67
SimonGreenaway
closed
6 months ago
1
Player bullet still misses row of invaders now and then
#66
SimonGreenaway
closed
6 months ago
1
Invader descent when clearing shields does not draw moon
#65
SimonGreenaway
closed
6 months ago
1
Invaders winning by descent locks game
#64
SimonGreenaway
closed
6 months ago
1
Games starts again after losing all lives
#63
SimonGreenaway
closed
6 months ago
1
Player bullet does not re-draw moon when hitting shields
#62
SimonGreenaway
closed
6 months ago
1
The bases and moon behind appear on their own at wrong time on new life
#61
SimonGreenaway
closed
6 months ago
1
UFOs appear too often
#60
SimonGreenaway
closed
6 months ago
1
Invader corrupt the moon background after second bounce
#59
SimonGreenaway
closed
6 months ago
1
Re-add UFO explosion when hit
#58
SimonGreenaway
closed
6 months ago
1
Re-add player bullet splat at top
#57
SimonGreenaway
closed
6 months ago
1
Re-add invader explosion
#56
SimonGreenaway
closed
6 months ago
1
Player bullet missed right edge of invaders
#55
SimonGreenaway
closed
6 months ago
1
Pause mode caused high speed invaders
#54
SimonGreenaway
closed
6 months ago
1
Add player bullet and UFO explostions
#53
SimonGreenaway
closed
6 months ago
0
Combine invader sprite writes
#52
SimonGreenaway
closed
6 months ago
1
Add option to enable/disable double buffering strategy
#51
SimonGreenaway
closed
6 months ago
1
Stock ROM/Minerva VER$() differences fail on stock
#50
SimonGreenaway
closed
6 months ago
1
Screen corruptions after invaders left bounce
#49
SimonGreenaway
closed
6 months ago
1
Invaders drawn too early on game start, then vanish.
#48
SimonGreenaway
closed
6 months ago
1
Invader bullets too fast at start
#47
SimonGreenaway
closed
6 months ago
1
Invaders left-hand bounce fails badly
#46
SimonGreenaway
closed
6 months ago
1
Use system variables correctly
#45
SimonGreenaway
closed
6 months ago
0
Combine byte 3+4 for sprite draw
#44
SimonGreenaway
closed
6 months ago
0
Intro screens messed up
#43
SimonGreenaway
closed
6 months ago
2
Moon_scr corrupts
#42
Jobd0ne
closed
6 months ago
2
No logo_scr or moon_scr is loaded on MDV image in *some* emulators.
#41
SimonGreenaway
closed
6 months ago
1
Hit on final invader not clear.
#40
SimonGreenaway
closed
6 months ago
1
Add help screen
#39
SimonGreenaway
closed
7 months ago
2
Player reload time too fast
#38
SimonGreenaway
closed
7 months ago
0
Make moon.scr smaller as top is just blank
#37
SimonGreenaway
closed
7 months ago
1
moon background
#36
JB1zzel
closed
7 months ago
16
player bullet is too slow
#35
JB1zzel
closed
7 months ago
2
Base destruction by player is not that great
#34
SimonGreenaway
closed
6 months ago
0
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