Open willw1 opened 3 years ago
Naively attempting to build godot gives "AttributeError: 'SConsEnvironment' object has no attribute 'android_add_java_dir"
I was afraid of that it wouldn't work with the new improved plugin system, thank for trying it out. Unfortunately I have no plans yet to adjust this to 3.2 and above, any PR's are welcome tho. (I recall I read somewhere that midi-in is already supported by godot nowdays so maybe this lib isn't needed at all 🤷 , I don't have any source for that but maybe worth looking into)
3.2 uses 'the new android plugin system' How to use this module with 3.2? Naively attempting to build godot gives "AttributeError: 'SConsEnvironment' object has no attribute 'android_add_java_dir"