SimoneN64 / Kaizen

Experimental Nintendo 64 emulator
https://gadolinium.dev
BSD 3-Clause "New" or "Revised" License
116 stars 1 forks source link

Donkey Kong 64 - intro sequence gets stuck #5

Open SimoneN64 opened 1 year ago

SimoneN64 commented 1 year ago

https://github.com/SimoneN64/Kaizen/assets/91993281/d01f3003-7ba1-4aff-9ca5-fa4b81d76bee

DerekTurtleRoe commented 1 year ago

I just wanted to add that the following versions of Donkey Kong 64 don't currently boot in Gadolinium:

Donkey Kong 64 (E) - F96AF883845308106600D84E0618C1A066DC6676 Donkey Kong 64 (U) - CF806FF2603640A748FCA5026DED28802F1F4A50 Donkey Kong 64 (J) - F0AD2B2BBF04D574ED7AFBB1BB6A4F0511DCD87D Donkey Kong 64 (Kiosk Demo) - B4717E602F07CA9BE0D4822813C658CD8B99F993 Donkey Kong 64 with my expansion pak requirement removed patch - 38972173456E7CD3F3F8CA0C5FFD0DBE0578BD16

All tested on the latest version of Gadolinium on Windows 10.

SimoneN64 commented 1 year ago

Status update: it now gets to the "Presented in Dolby Surround" screen and then goes black screen.

SimoneN64 commented 1 year ago

Another update: it goes in game! The intro has a bug, but it does go in game it seems. I'm about to commit the change that fixed it! Edit: the intro sequence gets stuck at the end :( but it's still improvement

DerekTurtleRoe commented 11 months ago

Nice! 😄