Closed SimoneRizzuto closed 2 months ago
Make these methods: - PlaySound - PlaySoundAsync
PlaySound
PlaySoundAsync
One triggers a sound (a song, or a sound effect). The other plays a sound and waits for it to finish before continuing.
Both of these should go inside of the CutsceneDirector class.
CutsceneDirector
Being addressed in this issue (https://github.com/SimoneRizzuto/the-lone-lantern-project/issues/47) by @Whloader
Make these methods:-PlaySound
-PlaySoundAsync
One triggers a sound (a song, or a sound effect). The other plays a sound and waits for it to finish before continuing.Both of these should go inside of theCutsceneDirector
class.