Open SimoneRizzuto opened 3 months ago
Investigate how Godot's sound system works, and implement new commands for the cutscene system to use.
These commands should be something along the lines of:
PlaySound(string name)
PlaySoundAsync(string name)
PlayMusic(string name)
StopMusic(string name)
StopAllAudio()
Investigate how Godot's sound system works, and implement new commands for the cutscene system to use.
These commands should be something along the lines of:
PlaySound(string name)
(plays once)PlaySoundAsync(string name)
(plays once, waits to finish before continuing)PlayMusic(string name)
(plays, loops)StopMusic(string name)
(stops existing music that is playing)StopAllAudio()
(stops everything)