PR opened by FairlySadPanda at 2024-03-07 12:13:16 UTC - merged at 2024-03-25 23:50:20 UTC
PR changed 4 files with 576 additions and 0 deletions.
The PR had the following labels:
Status: Needs Review
Original Body
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>
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> ## About the PR
> Adds some systems to manage chat censorship:
>
> 1. No-op: does nothing
> 2. SimpleCensor: a regex-free censor with a variety of rules to use
> 3. RegexCensor: a censor that uses regex.
>
> This exposes a singleton backed by a builder pattern (ChatCensor) that is set up, probably during the code init phase, and then globally available for your censorship needs.
>
> ## Why / Balance
> Partial fulfilment of #17313
>
> ## Technical details
> CE wants regex, CE gets regex
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> Otherwise SimpleCensor is designed to be usable by people who don't want to faff with regex.
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> This would be setup during server or client init, so would be driven by Cvars.
>
> ## Media
>
>
> - [x] I have added screenshots/videos to this PR showcasing its changes ingame, **or** this PR does not require an ingame showcase
>
> ## Breaking changes
> nope
> **Changelog**
> nope
Mirror of PR #25908: SS14-17313 Chatfactor: Chat Censorship Systems from space-wizards/space-station-14
bf98a6a8bb2a57fb149459d6b053eaaf6abc8cd7
PR opened by FairlySadPanda at 2024-03-07 12:13:16 UTC - merged at 2024-03-25 23:50:20 UTC
PR changed 4 files with 576 additions and 0 deletions.
The PR had the following labels:
> > > > ## About the PR > Adds some systems to manage chat censorship: > > 1. No-op: does nothing > 2. SimpleCensor: a regex-free censor with a variety of rules to use > 3. RegexCensor: a censor that uses regex. > > This exposes a singleton backed by a builder pattern (ChatCensor) that is set up, probably during the code init phase, and then globally available for your censorship needs. > > ## Why / Balance > Partial fulfilment of #17313 > > ## Technical details > CE wants regex, CE gets regex > > Otherwise SimpleCensor is designed to be usable by people who don't want to faff with regex. > > This would be setup during server or client init, so would be driven by Cvars. > > ## Media > > > - [x] I have added screenshots/videos to this PR showcasing its changes ingame, **or** this PR does not require an ingame showcase > > ## Breaking changes > nope > **Changelog** > nopeOriginal Body