PR opened by EmoGarbage404 at 2024-03-25 01:44:21 UTC - merged at 2024-03-26 00:52:27 UTC
PR changed 4 files with 75 additions and 8 deletions.
The PR had the following labels:
Status: Needs Review
Original Body
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> ## About the PR
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> Changes ninja gloves to steal a flat rate of techs instead of wiping all of them.
> Additionally adjusts the objective to require 1 to 2 steals to reach the target amount.
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> ## Why / Balance
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> Ninja's stealing research was previously an extremely trivial and annoying objective. For them, you can pretty easily break into the server room and wait out the 20 second doafter. It's not super hard and you're not exactly shooting off warning signs. At this very low cost, science loses literally an hour+ of progress.
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> This nerf changes it to only remove 4-8 random technologies, or only about 20k to 40k points worth. This is still pretty crippling but not awful. On top of that, they need to do it twice to hit the target amounts of 9 to 12 techs stolen. This provides counterplay by actually giving science a chance to see that all their research has vanished before the ninja is already gone. It also makes it significantly harder for ninja to obliterate everything science has done.
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> ## Media
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> - [x] I have added screenshots/videos to this PR showcasing its changes ingame, **or** this PR does not require an ingame showcase
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> ## Breaking changes
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> **Changelog**
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> :cl:
> - tweak: Ninjas no longer wipe all technologies when using their gloves on a research server.
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Mirror of PR #26421: Nerf ninja research stealing from
space-wizards/space-station-14
3b9c5d43ec97a0693ced0118fcfcb8467aa5595e
PR opened by
EmoGarbage404 at 2024-03-25 01:44:21 UTC - merged at 2024-03-26 00:52:27 UTC
PR changed 4 files with 75 additions and 8 deletions.
The PR had the following labels:
> > > > ## About the PR > > Changes ninja gloves to steal a flat rate of techs instead of wiping all of them. > Additionally adjusts the objective to require 1 to 2 steals to reach the target amount. > > ## Why / Balance > > Ninja's stealing research was previously an extremely trivial and annoying objective. For them, you can pretty easily break into the server room and wait out the 20 second doafter. It's not super hard and you're not exactly shooting off warning signs. At this very low cost, science loses literally an hour+ of progress. > > This nerf changes it to only remove 4-8 random technologies, or only about 20k to 40k points worth. This is still pretty crippling but not awful. On top of that, they need to do it twice to hit the target amounts of 9 to 12 techs stolen. This provides counterplay by actually giving science a chance to see that all their research has vanished before the ninja is already gone. It also makes it significantly harder for ninja to obliterate everything science has done. > > ## Media > > > - [x] I have added screenshots/videos to this PR showcasing its changes ingame, **or** this PR does not require an ingame showcase > > ## Breaking changes > > > **Changelog** > > > :cl: > - tweak: Ninjas no longer wipe all technologies when using their gloves on a research server. >Original Body