Adds a CVAR that when enabled, allows entities to crawl under tables/flaps by lowering their DrawDepth, which in turn protects them from being targeted for projectiles while crawling.
Additionally tables and plastic flaps were given collision properties along with reduced damage thresholds, so guns can target & destroy them easily if your mouse is on top of them.
Also fixes a funny exploit with Flight / FlightComponent
Description
Adds a CVAR that when enabled, allows entities to crawl under tables/flaps by lowering their DrawDepth, which in turn protects them from being targeted for projectiles while crawling.
Additionally tables and plastic flaps were given collision properties along with reduced damage thresholds, so guns can target & destroy them easily if your mouse is on top of them.
Also fixes a funny exploit with Flight /
FlightComponent
Media
https://github.com/user-attachments/assets/77a04198-11cb-4895-bf2d-6f82b7f2bb5b
Changelog
:cl: