Open VMSolidus opened 2 days ago
MobMimic once again failing tests pepeLaugh
This seems like a pretty big problem, we can't reconnect the station once split.
This seems like a pretty big problem, we can't reconnect the station once split.
Isn't the rod in the event doesn't break tiles?
ImmovableRodKeepTilesStill
Description
Part of the important gameplay loop for engineering is that they're supposed to be repairing the station when shit breaks it, so the ImmovableRod event is a key part of the game. However, it was currently commented out because people didn't like it gibbing characters with no reactability? Well news flash for people, there's a datafield for that. I can also directly control how much damage it deals.
So in exchange for uncommenting the Immovable Rod event, I've set the immovable rod spawned to be a little fairer for players, while still being able to cause damage to the station that will require repairs(And also expose players to vacuum. So that it puts them in danger.
Changelog
:cl: