Closed VMSolidus closed 1 month ago
RSI Diff Bot; head commit 6be956672d61a14cdfeba48e4cdc5da63af1bf4f merging into e1f2c2d825ad27f6e2f29f324f3b5286bbc67960 This PR makes changes to 1 or more RSIs. Here is a summary of all changes:
| State | Old | New | Status | --- | --- | --- | --- | | shadeskip | ![]() | ![](https://raw.githubusercontent.com/VMSolidus/Einstein-Engines/6be956672d61a14cdfeba48e4cdc5da63af1bf4f/Resources/Textures/Interface/Actions/psionics.rsi/shadeskip.png) | Added
Edit: diff updated after 6be956672d61a14cdfeba48e4cdc5da63af1bf4f
Wow, this power seem... a bit useless. But still nice to have!
Wow, this power seem... a bit useless. But still nice to have!
I wouldn't describe it as useless, it's probably the most immediately combat-useful power in the list. The key here is that it produces a tight cloud of shadow anomaly shadows, which just like the real shadow anomaly, can contain things like mini portals, trees, crystals, shadowcats, etc. Those things can block bullets, or the passage of players. If I'm fighting a nukie, Shadeskip is a godsend against them.
Description
This PR adds the first of the "Anomalist" powers, that of Shadeskip. Upon activation, Shadeskip summons a small amount of living shadows around the caster, functioning almost exactly like a Shadow Anomaly, only smaller.
Media
A very early rendition of Shadeskip: https://github.com/user-attachments/assets/2425aca8-4d09-48a2-80f5-572b3aa864b1
Changelog
:cl: