Open davidak opened 4 years ago
I was talking about this project recently and some people suggested exactly this. It's a good idea---I believe SteamVR Home is extensible too, so it might be doable. Not sure how much effort it'd be, though.
Positional audio would require intercepting audio somehow; need to look up how much of a headache that is.
The remote thing is going to be difficult to get working properly due to bandwidth requirements, but that'd be extremely cool.
Audio Interception could be, and it's very dumb a thought, just a PulseAudio plugin that monitors all sources and re-projects into a virtual device that's used for the facehugger sound device?
This would make PulseAudio (or jack?) a requirement though.
Could the default SteamVR Home get used, so you can walk around in your virtual house, to your virtual working place where your windows are floating? Also have positional audio coming from the window that plays it. Like having one soundcloud window in one room and another in another room.
Like https://hubs.mozilla.com/
You could also peer-program with remote people in your virtual house or have meeting and share your screen (windows).