Some reported issues with the build script are collected here.
[x] 1. Need to reload the udev rules (sudo udevadm control --reload-rules && sudo udevadm trigger) after adding them
[x] 2. Need to run installStack, installUbuntuDependencies ~and makeRTSBinaryMultithreaded~ before running make run
[x] 3. installGodot
3.1 Compiling Godot Engine takes ages and is not strictly necessary as there is an alpha build of Godot 3.1 (required) available here. Could download and install that one.
3.2 The user may not have a ~/.local/bin in their path (or at all). Maybe check if godot is in the user's path and if not, prompt to download and put it inside the root of the project or something.
Some reported issues with the build script are collected here.
sudo udevadm control --reload-rules && sudo udevadm trigger
) after adding themmake run
~/.local/bin
in their path (or at all). Maybe check ifgodot
is in the user's path and if not, prompt to download and put it inside the root of the project or something.