Closed georgewsinger closed 4 years ago
I wonder why you need to launch it via that script but I don't (Kubuntu 18.04). There's no harm in doing so regardless but it is another potential point of failure to depend on that script.
As far as I know, run.sh
s possible locations are
~/.steam/{,steam/}ubuntu12_32/steam-runtime/run.sh
Launching Simula directly (via
godot --path $(GODOTPROJECT)
) fails work for me on Ubuntu, and hencemake run
fails to launch Simula (more precisely, it fails to launch Simula in VR mode and instead only launches Simula in pancake mode). Launching Simula via~/.steam/ubuntu12_32/steam-runtime/run.sh godot --path $(GODOTPROJECT)
does work, yet this is evidently not the case for everyone.I would propose that we modify
./addons/godot-haskell-project/Makefile
tobut
~/.steam/ubuntu12_32/steam-runtime/run.sh
is not the same for everyone. Our Makefile should detect the location ofrun.sh
and launch accordingly.