Setting the population slider when generating a new world is irrelevant. Populations and factions are scarce regardless of population sliders position.
[HugsLib][ERR] FactionBlender caused an exception during OnDefsLoaded: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
at System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) [0x00029] in :0
at System.ThrowHelper.ThrowArgumentOutOfRangeException () [0x00000] in :0
at FactionBlender.TraderKindDefInjector.InjectTraderKindDefsToFactions (System.Collections.Generic.List1[T] FB_Factions) [0x00221] in <3db53fa86a534946aded70d4aad97a7b>:0 at FactionBlender.DefInjectors.InjectMiscToFactions (System.Collections.Generic.List1[T] FB_Factions) [0x000db] in <3db53fa86a534946aded70d4aad97a7b>:0
at FactionBlender.Base.DefsLoaded () [0x000a4] in <3db53fa86a534946aded70d4aad97a7b>:0
at HugsLib.HugsLibController.OnDefsLoaded () [0x0001a] in <4dd8a30b2ddc479e878b55ffe02db6e8>:0
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
HugsLib.Utils.ModLogger:ReportException (System.Exception,string,bool,string)
HugsLib.HugsLibController:OnDefsLoaded ()
(wrapper dynamic-method) HugsLib.HugsLibController:HugsLib.HugsLibController.LoadReloadInitialize_Patch1 (HugsLib.HugsLibController)
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()
Setting the population slider when generating a new world is irrelevant. Populations and factions are scarce regardless of population sliders position.