Open SinguloBot opened 2 years ago
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Original PR: https://github.com/BeeStation/BeeStation-Hornet/pull/7318
About The Pull Request
icon_regular_floor
in favor ofbase_icon_state
(we don't use this nearly as much in bee but it still appears to be conventiontile_reskin_types
var on/obj/item/stack/tile
Port of https://github.com/tgstation/tgstation/pull/54184 and https://github.com/tgstation/tgstation/pull/54233
Credit to https://github.com/tgstation/tgstation/pull/53154 for changes to radial code that allow https://github.com/tgstation/tgstation/pull/54233 to work
Why It's Good For The Game
Can make cool gaming floors now on shuttles or construction projects
Testing Photographs and Procedure
Screenshots&Videos
![image](https://user-images.githubusercontent.com/10366817/179898601-a21099c3-7af2-46ea-8c73-b315beb2377a.png) ![image](https://user-images.githubusercontent.com/10366817/179959794-560f0dd3-56e2-420e-9480-008b1858945a.png) ![image](https://user-images.githubusercontent.com/10366817/179959823-bca03cca-9548-4b2b-8d2d-e368df54f3e2.png) No longer affects existing tilesChangelog
:cl: add: The ability to change what type of titanium floor tiles you wish to place via shift-clicking your stack of titanium floor tiles. add: New smooth titanium floor sprite as an option code: Added object path keys to radials code: Added generic tile reskinning system /:cl: