Closed maityyy closed 2 years ago
MC 1.18.2, NBT Crafting 1.18:2.1.0+
When a brewing stand has brewed a potion, the SoundEvents.BLOCK_BREWING_STAND_BREW sound is played. However, this does not happen for custom potions, like:
SoundEvents.BLOCK_BREWING_STAND_BREW
{ "type": "nbtcrafting:brewing", "base": { "potion": "minecraft:awkward" }, "ingredient": [ { "item": "minecraft:slime_ball" }, { "item": "minecraft:rabbit_foot" } ], "result": { "item": "minecraft:potion", "data": { "Potion": "minecraft:water", "CustomPotionEffects": [ { "Id": 8, "Duration": 4800 } ], "display": { "Name": "{\"translate\":\"item.minecraft.potion\"}" } } } }
This line is missing here. It is in the vanilla implementation of this method, but NBT Crafting seems to have forgotten to add it.
world.syncWorldEvent(WorldEvents.BREWING_STAND_BREWS, pos, 0);
MC 1.18.2, NBT Crafting 1.18:2.1.0+
When a brewing stand has brewed a potion, the
SoundEvents.BLOCK_BREWING_STAND_BREW
sound is played. However, this does not happen for custom potions, like:This line is missing here. It is in the vanilla implementation of this method, but NBT Crafting seems to have forgotten to add it.