Siphalor / spiceoffabric

Another iteration of Spice of Life
https://modrinth.com/mod/spice-of-fabric
MIT License
8 stars 19 forks source link

Food containers priortize highest food, ignoring food history #83

Open MissPotato opened 1 year ago

MissPotato commented 1 year ago

It seems like food containers will eat whatever food is deemed to give the most saturation/hunger. This means the player will eat the same food over and over until the value of the food drops to below the next highest food. Wasting both a ton of nutrition and time as each consecutive eat gets worse. This makes the whole system really frustrating to deal with, as the optimal way is to dedicate almost 60% of the player's inventory to unique foods.

MissPotato commented 1 year ago

I actually think this is caused by the bug https://github.com/Siphalor/spiceoffabric/issues/66. I think the client is deciding what food to eat, which because the client things the setting is default, views all food as recently consumed even tho it's configured otherwise.