Buildings_Furniture
) Added LWM to RusticChest.
) Added LWM to RoyalChest.
*) DankPyon_TableGatherSpotBase: Removed CompProperties_Styleable from comps. As the comp already exists in the TableGatherSpotBase, which caused an error when loading a savegame.
Buildings_Art
) DankPyon_Brazier1x1c: comps no longer inherits stuff from the parent's parent SculptureBase. As this caused some errors while loading a savegame, because of some duplicates. Therefore I've added the SculptureBase's compClass and CompProperties_Art to the Brazier.
) DankPyon_Brazier2x2c: comps no longer inherits stuff from the parent's parent SculptureBase. As this caused some errors while loading a savegame, because of some duplicates. Therefore I've added the SculptureBase's compClass and CompProperties_Art to the Brazier.
Plants_Wild_DarkForest
) Fixed the typo "shcrat" in comps/MedievalOverhaul.CompProperties_PawnSpawnerOnDestroy/letterDescription for every greater tree.
) DankPyon_GreatOak: Changed plant/harvestedThingDef from DankPyon_DarkWoodLog to DankPyon_RawDarkWood
) DankPyon_GreatOak: Set altitudeLayer to pawn
) DankPyon_GreatIter: Changed plant/harvestedThingDef from DankPyon_DarkWoodLog to DankPyon_RawDarkWood
*) DankPyon_GreatFir: Added plant/harvestedThingDef DankPyon_RawDarkWood
Buildings_Furniture ) Added LWM to RusticChest. ) Added LWM to RoyalChest. *) DankPyon_TableGatherSpotBase: Removed CompProperties_Styleable from comps. As the comp already exists in the TableGatherSpotBase, which caused an error when loading a savegame.
Buildings_Art ) DankPyon_Brazier1x1c: comps no longer inherits stuff from the parent's parent SculptureBase. As this caused some errors while loading a savegame, because of some duplicates. Therefore I've added the SculptureBase's compClass and CompProperties_Art to the Brazier. ) DankPyon_Brazier2x2c: comps no longer inherits stuff from the parent's parent SculptureBase. As this caused some errors while loading a savegame, because of some duplicates. Therefore I've added the SculptureBase's compClass and CompProperties_Art to the Brazier.
Plants_Wild_DarkForest ) Fixed the typo "shcrat" in comps/MedievalOverhaul.CompProperties_PawnSpawnerOnDestroy/letterDescription for every greater tree. ) DankPyon_GreatOak: Changed plant/harvestedThingDef from DankPyon_DarkWoodLog to DankPyon_RawDarkWood ) DankPyon_GreatOak: Set altitudeLayer to pawn ) DankPyon_GreatIter: Changed plant/harvestedThingDef from DankPyon_DarkWoodLog to DankPyon_RawDarkWood *) DankPyon_GreatFir: Added plant/harvestedThingDef DankPyon_RawDarkWood