Closed shelbyKiraM closed 4 years ago
Ah, also important, it only turns on when I set depth delay frames to one. If I move forward close enough or cover the sensors, it disappears but once it detects my body/skeleton again it reappears.
This seems to be a bug with the CPU depth mapping. Could you confirm it also happen when unchecking "GPU depth-mapping"? I'm looking at it.
Found and fixed, the fix will be available in 0.3 RC3 (which should be the last one before 0.3 release). Thank you for the report.
I've gotten it where just depth will render my close body pretty well but Body & Depth sometimes puts a body up and to the left of where I am? I'd love to fork and help ya play with this stuff, it's just been a long time since I developed for Windows more than PHP lmao.