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SirMrMaffin
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CityBuilderGame
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Buildings should generate their resource based on cool down.
#23
newFort4
opened
2 years ago
0
#17 #18 - Added models
#22
newFort4
opened
2 years ago
0
#19 - Windows version in workflow file
#21
newFort4
closed
2 years ago
0
#2 - Placing buildings on a tile
#20
newFort4
closed
2 years ago
0
Add windows build to ci/cd
#19
newFort4
closed
2 years ago
0
Tiles, with types (sand, dirt, water, rocky etc.) + world features (trees, rocks etc.)
#18
newFort4
opened
2 years ago
1
Tiles models
#17
newFort4
opened
2 years ago
1
Add resources
#16
newFort4
opened
2 years ago
0
Bank resource
#15
newFort4
opened
2 years ago
0
Minion model
#14
newFort4
opened
2 years ago
0
Spawning minions mechanics
#13
newFort4
opened
2 years ago
0
Place buildings mechanics
#12
newFort4
closed
2 years ago
0
Add unit tests
#11
newFort4
opened
2 years ago
0
#9
#10
newFort4
closed
2 years ago
1
Add workflow file
#9
newFort4
closed
2 years ago
0
Create codeql-analysis.yml
#8
newFort4
closed
2 years ago
0
Basic world/rivers generation
#7
newFort4
closed
2 years ago
2
#1 Initial Camera Movement
#6
SirMrMaffin
opened
2 years ago
2
Initiate project of project
#5
newFort4
closed
2 years ago
0
Initiate Unity project
#4
newFort4
closed
2 years ago
0
Basic buildings
#3
newFort4
opened
2 years ago
1
World generation + Grid system
#2
newFort4
closed
2 years ago
1
Camera movement controls
#1
newFort4
opened
2 years ago
1