Open SirSquidly opened 2 weeks ago
In Version 1.1.1 (specifically commit f92143d27636332781dd83f573a1a23f6ee2246a), some reorganization of Drowned Code leads to Drowned being unable to play their player-style swimming animations when ascending or descending.
This is caused by setupSwimTimeing() only being set within the Serverside, despite the fact the values it sets are required for getClientSwimTime() to occur Clientside. https://github.com/SirSquidly/Oceanic-Expanse/blob/c95f775409277fe7669eee5188a558b1534ed3e9/src/main/java/com/sirsquidly/oe/entity/EntityDrowned.java#L201
setupSwimTimeing()
getClientSwimTime()
Steps To Reproduce:
In Version 1.1.1 (specifically commit f92143d27636332781dd83f573a1a23f6ee2246a), some reorganization of Drowned Code leads to Drowned being unable to play their player-style swimming animations when ascending or descending.
This is caused by
setupSwimTimeing()
only being set within the Serverside, despite the fact the values it sets are required forgetClientSwimTime()
to occur Clientside. https://github.com/SirSquidly/Oceanic-Expanse/blob/c95f775409277fe7669eee5188a558b1534ed3e9/src/main/java/com/sirsquidly/oe/entity/EntityDrowned.java#L201Steps To Reproduce: