Closed SirSquidly closed 3 weeks ago
Worldgen Features that use this mod's blocks can act in unexpected ways if those blocks are disabled, but the Worldgen isn't.
Fixed in 1.1.0, unless I forgot some edge case.
this will likely be a reoccurring issue if I don't keep it in mind.
Worldgen Features that use this mod's blocks can act in unexpected ways if those blocks are disabled, but the Worldgen isn't.