Discussed previously in DMs, but add the warp.nut script functionality into SST so that it can stop giving false positives/negatives and generally be accurate and more extensible (broken examples include passing finale upwarp from on top of the bridge at the end, and that weird sacrifice 1 thing I showed off).
Discussed previously in DMs, but add the
warp.nut
script functionality into SST so that it can stop giving false positives/negatives and generally be accurate and more extensible (broken examples include passing finale upwarp from on top of the bridge at the end, and that weird sacrifice 1 thing I showed off).discussion here https://canary.discord.com/channels/@me/748560836448223243/1146676732783513691
Related to #13