SirWillian / sst

Mirror of https://gitlab.com/mikesmiffy128/sst - pull requests ignored!
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Source engine frame limiter produces awful frametime variation when hitting the fps cap #24

Open ImAciidz opened 9 months ago

ImAciidz commented 9 months ago

Ultimately low priority given NVCP/RTSS etc exist but would be nice to be fixed since limiting frames from within the game is presumably slightly lower latency than NVCP/RTSS/whatever AMD driver alternative that exists.