Open NezomiFloof opened 5 months ago
@NezomiFloof
While I have not tried PC Speedrun Tools. I did get the following mods to not crash in KH1:
Your LuaBackend.toml for Steam should look like this:
[kh1]
scripts = [{ path = "scripts/kh1/", relative = true }]
exe = "KINGDOM HEARTS FINAL MIX.exe"
game_docs = "My Games/KINGDOM HEARTS HD 1.5+2.5 ReMIX"
[kh2]
scripts = [{ path = "scripts/kh2/", relative = true }]
exe = "KINGDOM HEARTS II FINAL MIX.exe"
game_docs = "My Games/KINGDOM HEARTS HD 1.5+2.5 ReMIX"
[bbs]
scripts = [{ path = "scripts/bbs/", relative = true }]
exe = "KINGDOM HEARTS Birth by Sleep FINAL MIX.exe"
game_docs = "My Games/KINGDOM HEARTS HD 1.5+2.5 ReMIX"
[recom]
scripts = [{ path = "scripts/recom/", relative = true }]
exe = "KINGDOM HEARTS Re_Chain of Memories.exe"
game_docs = "My Games/KINGDOM HEARTS HD 1.5+2.5 ReMIX"
[kh3d]
scripts = [{ path = "scripts/kh3d/", relative = true }]
exe = "KINGDOM HEARTS Dream Drop Distance.exe"
game_docs = "My Games/KINGDOM HEARTS HD 2.8 Final Chapter Prologue"
In all of the lua scripts find any type of offset and delete it ex:
This is in fact not an issue of this project, and has been resolved.
I was one of the people who moved from Epic to Steam, and I can confirm now that no scripts work here. I don't know if this is a problem with PC Speedrun Tools or what, but no matter what script I load into KH1, it always crashes. Timing is entirely random too.