Sirius902 / LuaBackend

A standalone script interpreter for PC games. Compatible with LuaEngine.
GNU General Public License v3.0
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KH1 crashes constantly after update #20

Open NezomiFloof opened 5 months ago

NezomiFloof commented 5 months ago

I was one of the people who moved from Epic to Steam, and I can confirm now that no scripts work here. I don't know if this is a problem with PC Speedrun Tools or what, but no matter what script I load into KH1, it always crashes. Timing is entirely random too.

anogowski commented 4 months ago

@NezomiFloof

While I have not tried PC Speedrun Tools. I did get the following mods to not crash in KH1: image

Your LuaBackend.toml for Steam should look like this:

[kh1]
scripts = [{ path = "scripts/kh1/", relative = true }]
exe = "KINGDOM HEARTS FINAL MIX.exe"
game_docs = "My Games/KINGDOM HEARTS HD 1.5+2.5 ReMIX"

[kh2]
scripts = [{ path = "scripts/kh2/", relative = true }]
exe = "KINGDOM HEARTS II FINAL MIX.exe"
game_docs = "My Games/KINGDOM HEARTS HD 1.5+2.5 ReMIX"

[bbs]
scripts = [{ path = "scripts/bbs/", relative = true }]
exe = "KINGDOM HEARTS Birth by Sleep FINAL MIX.exe"
game_docs = "My Games/KINGDOM HEARTS HD 1.5+2.5 ReMIX"

[recom]
scripts = [{ path = "scripts/recom/", relative = true }]
exe = "KINGDOM HEARTS Re_Chain of Memories.exe"
game_docs = "My Games/KINGDOM HEARTS HD 1.5+2.5 ReMIX"

[kh3d]
scripts = [{ path = "scripts/kh3d/", relative = true }]
exe = "KINGDOM HEARTS Dream Drop Distance.exe"
game_docs = "My Games/KINGDOM HEARTS HD 2.8 Final Chapter Prologue"

In all of the lua scripts find any type of offset and delete it ex:

cahudson94 commented 3 months ago

This is in fact not an issue of this project, and has been resolved.