Closed JimBobSquarePants closed 1 year ago
Merging #271 (dbb1ef6) into main (f72bd7a) will increase coverage by
0%
. The diff coverage is90%
.
@@ Coverage Diff @@
## main #271 +/- ##
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Coverage 78% 79%
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Files 97 97
Lines 5065 5088 +23
Branches 932 945 +13
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+ Hits 3983 4025 +42
+ Misses 898 875 -23
- Partials 184 188 +4
Flag | Coverage Δ | |
---|---|---|
unittests | 79% <90%> (+<1%) |
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Impacted Files | Coverage Δ | |
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...ImageSharp.Drawing/Shapes/Text/BaseGlyphBuilder.cs | 88% <77%> (+31%) |
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...rocessing/Processors/Text/RichTextGlyphRenderer.cs | 95% <100%> (+<1%) |
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... and 1 file with indirect coverage changes
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@tocsoft I couldn't help myself and implemented the smart pixel clamping I was on about in a manner that allowed preserving defined pen thickness. The results look great 😁
Prerequisites
Description
Updates the glyph renderers to handle support for Unicode Standard Annex #50 Unicode Vertical Text Layout
Note: I've discovered an issue when rendering the decorations over certain CFF fonts in that holes are left, however I'm unable to determine what the cause could be. The paths themselves look ok.
This only affects filling a glyph collection.