Open lwangwangl opened 4 years ago
I'm not sure I understand the question, sorry! Could you rephrase? Also I've not much experience with asset bundles so I may not be able to answer anyway...
I've gotten the same problem. Case:
Looks like it's rather Unity's issue, than your great tool.
i use these scripts to build assetbundle for shaders, and found out that the shaders are where stipped,but if the shader variant asset is not in the same bundle with shaders, the shader load when running is not correct ,why?