Tantric, I know you have closed the issues reporting section of your projects.
However, I have noticed that you are again investing some time in updating them
recently.
I just wanted to let you know that there is an issue in this emulator when
loading the palettes for the Window. I have noticed this both using a modified
default palette or a specific custom palette for the game.
The first time you load a game, the palette for the Window will appear as all
black (all 4 sections of the window in 0000x). In order to make it load the
palette correctly I have to open the palette editor from within the game and
change a value of the Window palette, then the colors are applied. Afterwards I
can change the value back to what I had originally set and it applies it
correctly.
The funny thing is that you only need to do that ONCE after loading your first
game, and all subsequent games you load will load the palettes correctly.
This is mostly noticeable in the following games: Kirby Dreamland, Megaman III,
Megaman 4.
I don't know if you already noticed this behavior, but if not, it would be
great if now that you are back to the emulators you could take a look to it.
Best Regards,
Axel
Original issue reported on code.google.com by axe...@gmail.com on 1 Feb 2012 at 11:04
Original issue reported on code.google.com by
axe...@gmail.com
on 1 Feb 2012 at 11:04