Sixze / ALS-Refactored

Completely reworked and improved C++ version of Advanced Locomotion System V4.
MIT License
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Footstep sound incorrect sometimes (especially when landing) #381

Closed xkamronx closed 1 year ago

xkamronx commented 1 year ago

Likely an issue with the trace to get the ground type - very often when jumping especially, the landing sound plays default instead of the correct sound (should be dirt, but plays default for example)

Sixze commented 1 year ago

Fixed in 6d9e6007a39495f53f3cbe75786a9c0689c14385.

xkamronx commented 1 year ago

Is not spawning the sound and effect at all better than playing the wrong one? I think it would be more jarring than it playing the default sound, and could be somewhat game breaking in anything that is PvP focused (randomly getting a silent jump for example).

Any thoughts on what would be causing this to fail?