Sixze / ALS-Refactored

Completely reworked and improved C++ version of Advanced Locomotion System V4.
MIT License
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Integration of a Footsteps System in ALS-Refactored #432

Closed gustavorios2929 closed 9 months ago

gustavorios2929 commented 9 months ago

As a fan of ALS-Refactored, I'm curious if there are any plans to implement a footsteps sound system that would utilize the existing raycast mechanics for dynamic, surface-based audio, creating more immersive player feedback. It would be fantastic to have footstep sounds that match the various surfaces in-game.

Thank you!