Start with a listen server and a client, happens when trying to change skeletal mesh asset at Begin Play.
It works like the character skeletal mesh asset did not set up.
I cant move my camera and sprint either, and so on.
oh, i just figured out.
you should set AnimationInstance after SetSkeletalMeshAsset(Asset)
otherwise the AnimationInstance's pointer will disappear(weird)
Start with a listen server and a client, happens when trying to change skeletal mesh asset at Begin Play. It works like the character skeletal mesh asset did not set up. I cant move my camera and sprint either, and so on.