Closed josephjaspers closed 1 month ago
This is weird. C++20 is the default in UE 5.3, and I don't have all these issues on my machine. Check the version of Clang on your machine, UE 5.3 requires 16.0.6.
Epic bundles their version of Clang with UE~~ maybe they just need to upgrade to a newer version? I'll check it out~~
I met the same issue No.4. And I add "AnimGraphRuntime" to ALSEditor.Build.cs resolve it. When I build dedicated server on linux.
Reopening: https://github.com/Sixze/ALS-Refactored/issues/468
Clangs C++20 and MSVC C++20 support differ.
1) Bitfield class init isn't supported yet in Clang.
Error:
2) ALS.Build.cs needs
CppStandard = CppStandardVersion.Cpp20
for Clang to use C++20. (Regardless, this doesn't fix the other missing features).3) Requires isn't supported yet. (Tragically)
error: